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    <loc>https://www.kevprakash.com/blog/designing-a-rating-system-for-esports</loc>
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      <image:title>Blog - Designing a Rating System for Esports - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/6403cf94cd10dd208e542e90/1b99b52a-9429-4d80-888e-113b2a46b0ea/Odds+of+Winning+Calculation.PNG</image:loc>
      <image:title>Blog - Designing a Rating System for Esports - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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    <loc>https://www.kevprakash.com/blog/how-sisyphean-games-keep-players-engaged</loc>
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    <lastmod>2024-12-28</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/6403cf94cd10dd208e542e90/15a9b4fe-f08d-4862-aa8f-787577563def/WoW+Player+Count.PNG</image:loc>
      <image:title>Blog - Wipes: How Sisyphean Games Keep Players Engaged - Make it stand out</image:title>
      <image:caption>World of Warcraft Player Counts from Mid-2018 to Mid-2023 (via mmo-population.com)</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/6403cf94cd10dd208e542e90/c8ab3b77-eff3-4fb9-bff2-cebaf9aea33a/Rust+Player+Count.PNG</image:loc>
      <image:title>Blog - Wipes: How Sisyphean Games Keep Players Engaged - Make it stand out</image:title>
      <image:caption>Rust Player Counts (via Steam Charts)</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6403cf94cd10dd208e542e90/145e1ef6-aaa6-412e-a874-ebd481577b23/Ark+Player+Count.PNG</image:loc>
      <image:title>Blog - Wipes: How Sisyphean Games Keep Players Engaged - Make it stand out</image:title>
      <image:caption>Ark: Survival Evolved Player Counts (via Steam Charts)</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6403cf94cd10dd208e542e90/1b46b86c-05a0-441b-85b4-f609125782a4/Tarkov+Player+Count.PNG</image:loc>
      <image:title>Blog - Wipes: How Sisyphean Games Keep Players Engaged - Make it stand out</image:title>
      <image:caption>Escape from Tarkov Twitch Viewership (via Twitch Tracker)</image:caption>
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    <loc>https://www.kevprakash.com/blog/sieges-extended-barrel</loc>
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    <lastmod>2023-07-13</lastmod>
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  <url>
    <loc>https://www.kevprakash.com/about</loc>
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    <lastmod>2024-04-17</lastmod>
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  <url>
    <loc>https://www.kevprakash.com/home</loc>
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    <priority>1.0</priority>
    <lastmod>2025-03-27</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/6403cf94cd10dd208e542e90/40b256ae-3823-4b89-8d7c-db5956bf076f/Tree+Generation.png</image:loc>
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      <image:title>Kevin Prakash</image:title>
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    <image:image>
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      <image:title>Kevin Prakash</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6403cf94cd10dd208e542e90/1678049830695-PKLU2RDKPYNJF25FQ27J/unsplash-image-3yQY9GPM8Mg.jpg</image:loc>
      <image:title>Kevin Prakash</image:title>
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    <loc>https://www.kevprakash.com/game-development</loc>
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    <priority>0.75</priority>
    <lastmod>2025-02-25</lastmod>
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  <url>
    <loc>https://www.kevprakash.com/game-development/taka-taka</loc>
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    <priority>0.5</priority>
    <lastmod>2024-03-13</lastmod>
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      <image:title>Game Dev - Taka Taka</image:title>
      <image:caption>Example of a level coming in the Steam release</image:caption>
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      <image:title>Game Dev - Taka Taka</image:title>
      <image:caption>Gameplay from the Global Game Jam version</image:caption>
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    <loc>https://www.kevprakash.com/game-development/bridgebound</loc>
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    <priority>0.5</priority>
    <lastmod>2023-03-05</lastmod>
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      <image:title>Game Dev - Bridgebound</image:title>
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      <image:title>Game Dev - Bridgebound</image:title>
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      <image:title>Game Dev - Bridgebound</image:title>
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    <loc>https://www.kevprakash.com/game-development/bounce-back</loc>
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    <lastmod>2024-03-13</lastmod>
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      <image:title>Game Dev - Bounce Back</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/6403cf94cd10dd208e542e90/b85b5220-85ad-4cbc-8514-301721ba880f/Bounce+Back+SS2.PNG</image:loc>
      <image:title>Game Dev - Bounce Back</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6403cf94cd10dd208e542e90/26a66b13-f69c-487d-beb9-8582b0e3be1f/Bounce+Back+SS3.PNG</image:loc>
      <image:title>Game Dev - Bounce Back</image:title>
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  <url>
    <loc>https://www.kevprakash.com/game-development/veil</loc>
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    <lastmod>2024-12-02</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/6403cf94cd10dd208e542e90/feff731f-11f8-4ee6-87c1-c7c60629ee76/Example+Annotated.PNG</image:loc>
      <image:title>Game Dev - Veil</image:title>
      <image:caption>This is the baseline for the UI with everything that is tracked so far.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6403cf94cd10dd208e542e90/9a042777-d420-444e-ba14-b36713bfcdd4/Friendly+Example.PNG</image:loc>
      <image:title>Game Dev - Veil</image:title>
      <image:caption>Friendlies are outlined in green and can be seen through walls.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6403cf94cd10dd208e542e90/1733173078237-HZ0CF1S1RQAEYVEW4455/Cover+Image.PNG</image:loc>
      <image:title>Game Dev - Veil</image:title>
      <image:caption>Enemies are outlined in red.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/6403cf94cd10dd208e542e90/3717b278-8c6a-4155-b5ca-5a2cb09be0ed/Recoil+Example.PNG</image:loc>
      <image:title>Game Dev - Veil</image:title>
      <image:caption>Recoil patterns (Y green, X Red) are predefined for each weapon.</image:caption>
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    <image:image>
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      <image:title>Game Dev - Veil</image:title>
      <image:caption>Wall sections visual indicate how damaged they are and can be fully broken. Walls can also be reinforced (teal coloured) and cannot be shot through.</image:caption>
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    <image:image>
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      <image:title>Game Dev - Veil</image:title>
      <image:caption>Fully working health and death systems</image:caption>
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    <loc>https://www.kevprakash.com/ai-ds</loc>
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    <lastmod>2024-12-28</lastmod>
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    <loc>https://www.kevprakash.com/ai-ds/treegen</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-03-04</lastmod>
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    <loc>https://www.kevprakash.com/ai-ds/starcraft-ai</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-03-05</lastmod>
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    <loc>https://www.kevprakash.com/ai-ds/uigen</loc>
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    <lastmod>2023-03-05</lastmod>
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